#COMMAND AND CONQUER RED ALERT 2 FACTIONS SERIES#
The Red Alert series is a spin-off of the original Command & Conquer, using the same engines and gameplay as the Tiberium saga to tell a story of time-travel, Tesla-powered communists, and parachuting bears. Hitler's Time Travel Exemption Act : The Series PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace. All new trope pages will be made with the "Trope Workshop" found on the "Troper Tools" menu and worked on until they have at least three examples.Pages that don't do this will be subject to deletion, with or without explanation. All new pages should use the preloadable templates feature on the edit page to add the appropriate basic page markup. All images MUST now have proper attribution, those who neglect to assign at least the "fair use" licensing to an image may have it deleted.Failure to do so may result in deletion of contributions and blocks of users who refuse to learn to do so.
#COMMAND AND CONQUER RED ALERT 2 FACTIONS MANUAL#
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However in this mode, the Desolator cannot defend himself. This turns the ground green with nuclear fallout, making it impassable for enemy infantry. However the second attack of the Desolator is the most deadly, as when deployed he poisons a vast section of terrain. He can fire a powerful radiation cannon that turns enemy infantry units into green slime, thanks to a very cool animation. The Desolator has two main forms of attack. However the truck is very expensive, quite slow, and takes a long time to accelerate, making it vulnerable to being destroyed before it reaches the target. This nuclear blast is not as powerful as the Soviet Nuclear Missile, but is extremely effective against infantry units and weak structures, such as power plants. The Demo Truck is basically a small nuke with wheels. He has C4s strapped to his body and when he is shot at or deployed, he will explode, taking nearby units with him - including friendlies! This loyal infantry is prepared to die for his country. However they are not very powerful and are lightly armoured. The Tesla tank is also capable of firing over enemy walls, as the electricity arcs to reach its target. The Russian Tesla tank is a large ground vehicle that fires a powerful Tesla charge, which is effective against vehicles and infantry alike. The Korean Black Eagle is a superior version of a Harrier, with a better endurance to survive damage, and their missiles are more powerful. Before they achieve veteran or elite status, the sniper takes quite a long time to reload, and so once you kill an enemy unit, it is best to hide them in wooded areas. The sniper has an excellent range, allowing him to easily take out enemy infantry from distance in a single shot. However the tank destroyer is absolutely useless against infantry and structures. An elite tank destroyer can take out most vehicles in one shot. The Tank Destroyer is designed exclusively to inflict huge damage on enemy armour, and although the tank is very similar in terms of speed and strength to the Grizzly, it can inflict huge damage. However they have slow reload times and are aiming takes some time. These huge defensive instalments can obliterate an attack force before they even get near to your Prism Towers! Constructing a number of these will allow you to re-create the Maginot Line.
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The Grand Cannon is, as the name suggests, a large defensive cannon. If the transport plane is shot down by enemy AA fire then all of your paratroopers are lost. When the Americans build an AFC, they gain the ability to paradrop 5 GIs anywhere on the battlefield every few minutes.